Death difficulty jtoh

Death difficulty jtoh. Hello! Welcome to Difficulty Chart: Unofficial Revamp. This realm contains 15 Towers, 3 of which are Soul Crushing, alongside 1 Citadel. Difficulties with an Underline appear in Obelisk of Jet's Difficulty Chart:Obby Creator Edition. It was the first Mini Tower ever created. View Mobile Site An image of The Crystal Cavern in v1. This difficulty is also a lot more unforgiving than the previous difficulties, requiring egregious levels of precision and obscurity that the line between what makes obstacles consistent or luck-based is blurred. yeah cool bobstacles [] do a Tower (10 floors) Towers are the most important structure type in JToH. The difference is that instead of Class Negative to 25, this is Class 0 to 8, so it's a lot tidier than before. It is represented with a very light blue with an XD on it. TARTARUS is a difficulty assigned to towers harder than HELL but easier than Unimaginable. E. It is associated with obstacles impossible even with TAS as a result of its There are many difficulty charts on this wiki, 6 to be exact. It is depicted with a 3-pointed star. Due to this, it is moderately difficult for average Robloxians, but should be easy for difficulty chart obbyists and JToH obbyists. ENDLESSFYING; Unknowable; Dryanroblox Using 10% Of His True Power; Kalebcombs2914 Using 10% Of His True Power (Sub-Difficulty) Not to be confused with Tower of Cruel and Unusual Punishment, an Intense difficulty tower in Zone 3. The Difficulty Chart Is Only For Difficulties In That Range, So I Don't Want To See Difficulties Easier Than The First Deathwrath is a revived difficulty, that settles on Peripheral Class 17, and is the last difficulty that exists on it. I. Obstacles in this difficulty require near-perfect precision and skill, which is why towers of this difficulty are not The Difficulty Chart of JToH's Too Hard (March 2022 Revision) This area is for the worst ever difficulties that got removed. This is also the difficulty that contains the tutorial tower in Ring 1, Tower of Annoyingly Simple Trials Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. This tower was made by WaterMarkeer and CosmikChaos. You used to be able to play the tower here but it has been taken down, mostly likely because of ikea. (known as towers in this game) that range in difficulty from laughably easy to insanely hard in order to progress through the games many worlds. Sub-Difficulty 151 Death Chain: GigaDeath: Chain/Sub-Difficulty 300 ExaDeath: Chain/Sub-Difficulty 1200 Sugary is a Mid Class 1 sub difficulty of the so called Sweet which is i think you know is harder than basic Cakewalk,though it's harder than Aesthetic or Lovely if you're the type of guy that only wants to beat the level, this difficulty like other class 1 difficulties require almost no skill, while beating those you won't even notice and you're already at Class 2 or even Class 3 if you're a Unreal is a difficulty represented by dark purple with a black square. You can basically only win this difficulty. NEAT was made JToH Difficulties: 57 Total Deaths [] Episode Number of deaths 1a 0 1b 0 2 0 3 3 4 11 5 1 6 1 7 5 8 1 9 8 10 3 11 1 12 0 13 4 14 3 15 16 Trivia [] "And Our Story Ends" has the most deaths, at 16. 9, should be 2. It was released on December 13, 2023. ToO redirects here. A normal tower contains instakill floors This is a sub difficulty of DEATH. This difficulty level is the second Soul-Crushing difficulty, and the third hardest canon difficulty currently in-game. This page was started by Unrelatedincident, and many others have Jank is one of the sub difficulties of Nil. Jtoh's too too hard Wiki; TripleRebirth Infinite; The abyssal void. This difficulty is located in Class 161 after Pleasant THE CURSED DIFFICULTY and is before Piece o' Cake Evolutionary (reserved). Note: if this is updates, DGW is updated. It was made by Jukecallaa and ciel_azulsky. HELL: 28. This difficulty was only used for 1 Tower which is Thanos Tower, Hence the name. Well, there is, but most of them are unlikely. This tower is a Introduction - Intermediate [] Intermediate is a Low Class 2 difficulty, residing after Medium, but preceding Hard, the final JToH difficulty of Low Class 2. RagingEngineer/"the tower must be verified" CreationAintGood/When You Should Complete Towers This is the beginning of the simplified difficulty chart. All there is here are elite difficulties and barely verified difficulties, or what people normally call, borderline impossible. It's the final difficulty of High Class 1 and has a rating of -4. The obstacles here are the last to have a normal difficulty curve, as the gaps between soul-crushing difficulties up to Supreme will I play games & crap Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. is a Physically Impossible difficulty, meaning this is completely impossible for humans and TASes to complete it, unless you use abusing physics or using exploits. Thanos Tower (TT) is an Insane difficulty ascension-based Tower located in Ring 1, serving as the Soul Crushing tower for this ring. Ultimate represents the assumed limit of difficulty, meaning it consists of the hardest jumps that we believe to be possible, not that it can ever be officially verified by human or technology. ago. This is also a legendary difficulty, so be prepared for some super long towers. It is harder than nil or Jank but easier than eRRoR. This game consists of a series of single stage obbies ranging in difficulty from laughable to pure death. There is a whole gallery below if you want to check them out. It is above Horrific and below nil on the difficulty chart. This difficulty uses the DeathBonk tower type its has a DEATHBONK of dimensions and its space can only be said as DEATHBONKDEATHBONK. It was made by PamperedBloxian36 and Deedo9001. is Tower of Descent Into Exile (ToDIE) is a Catastrophic difficulty, ascension-based Tower located in Zone 8. Tower of Astral Eclipse (ToAE) is an Extreme difficulty, mixed-progression based Tower located in Zone 8, serving as the secondary Soul Crushing tower for this zone. Welcome to the Difficulty Chart of JToH's Too Hard, where we cover every difficulty harder than The Final Difficulty, for about 15 classes! Feel free to contribute to this page, but follow the rules. Almost every fail from floor 11 and onward will result in an instant death, making this a very unforgiving citadel. Obstacles in this difficulty only requires a single in-game action to complete. It is the hardest canon tower in JToH, notorious for being harsh, punishing, and long, containing frequent outside sections and a large amount of Killbricks are a popular and commonly used client-object in Towers, their gimmick is that when you touch them in any way, you will be damaged. Obstacles at this difficulty level are slightly harder forms of those seen in Challenging but they are sub-standard as ones in Remorseless. 2 Difficulty Chart Helpers. Difficulties, like in JToH, are the main way of ranking how impossible a Tower is. Meme. There are many types of difficulties such as sub difficulties, psuedo difficulties, or even devilish difficulties. Obstacles in towers of this difficulty are a significant step up in difficulty from Remorseless - this results in a large jump in progression for players. 7 (took in studio, in reality it is way darker) The Desert Isle []. This is also where you will meet a boss, the El Vacio is the spanish for THE VOID. Category page. This difficulty was originally one of the hardest Class 16 difficulty. What is The Death Chain? The Death Chain is a chain that contains all difficulties that follow MegaDeath. Medium = Tier 3. Difficulties are the main way of ranking how challenging a Tower will be for the player in JToH. It is themed based on a night city featuring vaporwave, city pop, future-funk music, and ascending from the ground to the sky. Obstacles in Towers of this difficulty are harder than those in Insane, with obstacles being noticeably more difficult and taking a lot longer to overcome than the difficulty before it. The Difficulty Chart is a page that has every single difficulty written on it with links to the difficulty. Sort by: Add a Comment. This obby is considered to be MegaDeath difficulty (without using noclip), Hyper is a Peak Class 3 sub-difficulty and the second Sub-Difficulty of Unreal and last sub-difficulty from Humanly Possible classification. Sub-Difficulty 151 Death Chain: GigaDeath: Chain/Sub-Difficulty 300 ExaDeath: Chain/Sub-Difficulty 1200 So the thing is turn internet off walk trough kill bricks get checkpoint then turn internet on This glitch can just break kill brick mechanic on roblox lol Version Icon Description; Current: This icon is similar to the original icon, barring a few differences. Tower of Difficulty Chart - Classic (ToDC:C) was an Insane difficulty, ascension-based Tower previously found in Ring 2. View Mobile Site Follow on IG p. Music: None Good! Let's try True Tower of The Roof's Pique (ToTRP) is a Horrific difficulty, horizontal Tower located in Pit of Misery. It was made by 1Khafre, franchun04, PamperedBloxian36, and liu06. It was YataDev, Sanjay2133 and Oh Noez! Oh Noez! - Owners of the wiki. This is the estimated difficulty where theoretical physical possibility can go before falling into the no-go zone. The tower was factually High-Peak Insane back For other uses of NEAT, see NEAT (Disambiguation). This difficulty is barely humanly possible, since you need an ungodly amount of skill and strategy up your sleeve to comfortably do it. D. Tower of Sudden Death (ToSD) is an Unreal difficulty descension-based tower. [a] The gimmick of this citadel is that each of the first 9 floors is themed around a specific phobia, hence the name "Horrifying Phobias". Tower of Cruel Punishment (ToCP) is a Catastrophic difficulty, ascension-based Tower located in Ring 9. This is so that we have an indicator. Difficulties Welcome to the DIFFICULTY R chart! [] RULES FOR ALL THE DIFFICULTIES [] No vandalism, griefing or flooding pages with blanks; Put (Sub Difficulty) next to sub difficulties. Towers in this difficulty are humanly impossible. All of these towers have very Unimaginable is a difficulty assigned to towers harder than TARTARUS, but easier than Omega. Tower of Oblivion (ToO) is an Intense difficulty, mixed progression-based Tower located in Ring 4. Present of Hidden Joy (PoHJ) was a present that could be obtained from another player who already had the present, similarly to Present of Duplicative Merriment. Hyper is in-between Unreal and MegaDeath is a Class 10 difficulty which has physically impossible jumps, like 53 stud jumps, AND has an insta-kill spinner across the whole floor that you cant avoid, even with the best freeze glitching skills. Inside of the pyramid, there is a really obvious Super Sayian difficulty, and Not to be confused with Thanos Tower. Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. Peaceful is a Low Class 1 difficulty represented with a light greyish purple color making up a smile with a brighter shade. It was obtainable during the Christmas Event 2023. [b][1][2][3] They can only be submitted by Verified Builders,[4] and cannot be Soul Crushing difficulty. Towers in this difficulty demand absurd skill, to the point of almost being considered luck. It is mostly known for the long truss jump on floor 9. well you meet this difficulty again. Great Citadel of Hellish Difficulties (GCoHD) is an ascending type Great Citadel that is aimed to have 169-171 floors. It was only visible on the side of the Difficulty Chart in Ring 1. A GIF of every difficulty with the updated Horrific and Unreal colors. DEATH is a difficulty assigned to towers that are harder than No difficulty and easier than HELL. The tower itself is based on Thanos, the supervillain from the Marvel franchise, which includes the reference to the Intense, originally called Good Luck Buddy and Insane is a difficulty in JToH that is represented with a black hexagon. (same rule as JToH Joke Towers Wiki) Legendary difficulties is 60x60 size. 1. It is currently represented with a red square with three white question marks (???) on a black to dark red gradient box. However, due to the light of The Difficulty Extermination, it was shifted into Class 11. 01. Easy = Tier 2. exe Meta-2 Meta This class is also the start of transcendental impossibility, which means that difficulties in this class are defined to go beyond all forms of every concept. This is a Free-To-Edit, which means anyone could add difficulties to this. To comprehend the intricacies of Exalocking, one must first understand its Every difficulty on this list can be considered a difficulty, with a few exceptions. What is Eternal Death? [] Eternal Death is a Low-Mid Class 11 that is situated in between Questioning Insanity and Omnipresent. HSV: 240° 100% 100% RGB: 0, 0, 255 HEX: #0000FF HSL: 240° 100% 50% Insane is a competitive type of person, taking action in a lot of things. By floor 32 it is beyond impossible. As a result, these towers are extremely tough without lots of Every difficulty on this list can be considered a difficulty, with a few exceptions. D Stuff Tower of David Bazooka Half Floor of YEET AAAAAAAAAAA NOT A JOKE 3AM SLENDERMAN CAME TO MY HOUSE Not Even a Monolith of Death Difficulty Chart But Just the Noob Zones Duh Can't You Tell By The Effortlessless Portal? Not Even a Flower Land Definitely Not a Citadel Box of Dumbness Opposite of an About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright Jtoh Difficulties Of Death And Destruction Wiki is a FANDOM Games Community. Music: None Here, we start off with the original TFirD. It was made by bLockerman666, IceNsalt, popop614, ciel_azulsky, PPtTenshi, latomludo, Heksi, nott_vy, skitsuna, and mrgamingpotato1. This is the first April Fools Event to be replayable using the Elevator Secret. Nullfying is a Low Class 4 Difficulty residing inbetween DEATH, being harder than everything before it including itself, and HELL, being easier than everything after it including itself. See the new & revamped one here! [WIP] NOTE: Please do not add any more difficulties in classes -36 to -25, unless the difficulty is of relatively high quality. Tower of Impossible Expectations (ToIE) is an Intense difficulty, ascension-based Tower located in Ring 1 and Legacy Ring 1. There are currently 11 (13 if you count Horrific and Unreal and 16 if you count Gingerbread, korn, and Sisyphus) difficulties in-game. don't add the buffed template to this k thx. This tower can be played here or in Caleb's Soul Crushing Domain. There is no way to lose. Catastrophic is a difficulty that is easier than Horrific and is harder than Terrifying. View source History Talk (0) ↑; Community content is JToH's Purely Impossible Difficulties Wiki is a FANDOM Games Community. The Birth Difficulty-The Final Difficulty; Negative-DEATH-Remorseless; Negative-DEATH-Insane; Negative-DEATH-Extreme; Negative-DEATH-Terrifying; Negative-DEATH-Catastrophic; Rebirth-Negative-Easy Zone 0 / Class -101 / The Beginning of JToH Too Too Easy [] The Omega Zeroth Ultra First Impossible Difficulty; Here's it's difficulty chart Legendary difficulties, deriving from the most technical definition, are notable difficulties representing some new or big change in defining methods, which are from the barebones, possibility threshold gates. In the tower statistics on the Menu, the difficulty is named Sisyphean. Effortless Easy Medium Hard Difficult Challenging Intense Remorseless Insane Extreme Citadel of Difficulty Chart (CoDC) is an Extreme difficulty, ascension-based Citadel located in Ring 2. It was made by Jukecallaa. It was added in v1. Towers in this difficulty can usually be passed on the first try with considerable effort. s. Templates; Candidates for deletion; Stubs; Jtoh Difficulties Of Death And Destruction Wiki is a . Because why wouldn't it be? I don't understand how you could fail this. Thanos (difficulty) was a sub-difficulty represented by the color indigo that used to be placed to the left side of Insane on the Difficulty Chart. Decal ID: 9158075147. READ MORE. Few players are able to beat these towers, Main Page (You are here) Official Chart Main Alternate Chart Extended Alternate Difficulty Chart Beyond Alternate Chart Deleted Difficulties Old Chart (Recommended for some jjt games) Legacy Chart The GREAT Difficulty Chart Container is simply a stronghold for every decal for every difficulty in this wiki. , reach a certain tower milestone or beat the boss of a certain event). Upon entering the tower you immediately get GodBonk-Banned Not to be confused with the difficulty Thanos or an event fake tower, tree tower. 2 Class 1002 Continuing; 2. After that, it was buffed to Class 24, and then moved to Class 26, then Class 29 after the difficulty chart extension, and finally the nil, originally known as DEATH, is a removed difficulty in JToH that is represented with the color gray. It has the gimmick of increasing difficulty of each floor, with each floor representing a difficulty on the Difficulty Chart, hence the name. All current legendary difficulties tend to be popular among JJT editors. Not Even A Tower (NEAT) is an Easy difficulty, ascension-based Mini Tower located in Ring 1. TasmanianRex - Helping a lot with the wiki, making the main page as good as possible, and making the The Obelisk of Impossible Difficulty Chart (OoIDC for short) is an obelisk with 32 floors (40 if you count the noob zone). To view more images Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. Again, the difficulty for a Relentless is a Class 2 Finale difficulty that is in between Remorseless and Insane. It was made by Squityyyold and RedKingNL. TooEasy's name references how it is one of the easiest difficulties. On 5 August 2020, this Tower had [this is the old difficulty chart, go to revamp] Click on this to go to the revamp. The difference for most non-SC difficulties, excluding medium, which is 2. Jumpless's name references how this difficulty is incredibly easy, hence why it's placed in class 1, and how Do the same as the last step, but put the pole pointing at the very top of that difficulty. At this difficulty level, the obstacles will be more demanding and arduous that can be adequately as hard as Intense. 2 Difficulty Chart Mods. Cosmetics are primarily earned by purchasing them at the various Ticket Shops or during Events and through completing various tasks (i. This difficulty is represented with a black screen and a yellow cat whose face is shining. If you want to check out the history of JToH difficulties, look on the original wiki. D-I-E was made as the first difficulty to represent impossibility. It is the successor of nil but before the infamous Heart of Void or eRRoR. It was made by Lightsynth, Spryvee, and vendetta06. To even try a See more There are currently 11 (13 if you count Horrific and Unreal and 16 if you count Gingerbread, korn, and Sisyphus) difficulties in-game. It starts with you starting on TooEasy, with a button on Gravel activating Effortless and Simple. Classes -24 to -11 still have open slots. Sub difficulties are one of the exceptions to this rule. These difficulties have a wide variety of obstacle types, from automated, boring challenges that are extremely difficult to fail, up to difficulties which utilize very simplistic mechanics, albeit still providing a minor form of challenge. This difficulty is borderline impossible for most obbyists, containing pinpoint precision and practically inhumane Difficulties, like in JToH, are the main way of ranking how impossible a Tower is. 1 Class 1001: THE VOID BECKONS YOU CLOSER. However, it doesn't have a name yet. Originally, they were defined to have large floor sizes compared to the rest of the tower (For Obstacles here are just straight up ridiculous, as this is a difficulty past the hardest difficulty currently in JToH. At Welcome to Class 4 where the soul-crushing difficulties of JToH reside here including the ones from PoM. Main Page; RGB Colors For Difficulty Chart Difficulties, akin to JToH, are the main way of ranking how difficult or impossible a tower is. Obstacles of Difficulties, akin to JToH, are the main way of ranking how difficult or impossible a tower is. Challenging, previously known as Super Hard, is a difficulty in JToH that is represented with a maroon/dark red pentagon. This contestant has transparency in his design. Find the difference in the y-coordinates of the top and bottom poles you created. The tower is styled after a factory under construction, which becomes more and more unsafe as the tower goes on with objects such as saws, spikes, lava and drones appearing in later floors. This obby is considered to be MegaDeath difficulty (without using noclip), Jtoh's too too hard Wiki; TripleRebirth Infinite; The abyssal void. They can span from 11 to 25 (formerly 29) floors. Any difficulties beyond Remorseless are called "Soul Crushing". On top of this, it has an instant killbrick below the tower and Tower of Tenebrous Depths (ToTD) is an Intense difficulty, ascension-based Tower located in Silent Abyss. Ikea Tower (or IT for short) is an ascension-based Unreal purist tower found in CSCD's Scope 1. Hyper is nearly humanly possible because a person by the name of LiteratureDesk beat Citadel of Infinite Void (as the first ever victor in an unreal tower), which means a Hyper tower can be beaten. TooHard, labeled The Humorous Guy, is a male contestant on JToH Difficulties. It's lying to you, this is the beginning of logical impossibility, Don't trust it if you don't want your soul to be eaten. The game can be played here. Thanks for helpers making Welcome, player! Here, you will see massive difficulty increases. This is the first difficulty of the Incoherently Impossible difficulty series. 2. Sub Difficulties. This difficulty should be attempted after Remorseless, Psycho and Harsh because it is the second-last of the normal difficulties, and the introduction to Class 3. Nullifying: 27. This is the hardest non-soul-crushing difficulty and is the last difficulty required for game progression. Jtoh Difficulties Of Death And Destruction Wiki is a FANDOM Games Community. The inside of floor 19 and the floor crossing section on floor 21B are excluded. The story consists of an exploration and investigation of an area known as The Depths, hence the name, starting from the very bottom. HSV: 0° 0% 0% RGB: 0, 0, 0 HEX: #000000 HSL: 0° 0% 0% HSVA: 0° 100% 100% 50% RGB: 255, 255, 255 HEX: #FFFFFF HSL: 0° 100% 100% TooHard is a jokester type of character. . In JToH, there are only three variations of killbricks, normal kilbricks, high damage killbricks and instant killbricks, but Not to be confused with Challenges, one of the features of the game. The original icon resembles an SMG4 poorly edited picture that was made creepier. Most difficulties are loosely defined (as for the lack of towers) and consist mostly of Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. It's represented with a lime green triangle. TARTARUS difficulty towers truly bend the limits of conceptual Roblox physics, which is superficially impossible to understand obstacles of TARTARUS difficulty as they are extremely esoteric. NEAT was made harder as all of the jumps were turned transparent and were renamed to "DEAD". It's a very simple and easy humanly possible difficulty that almost any player can beat. XML BOY. Every difficulty before Unimaginable is considered "Heart Wrenching. The Desert Isle is a small isle filled with cactus, deadbushes and a small oasis. All content here is fanmade. 2 Continueing On; 2 Class 1002 | •_• Why?. Citadel of Infinite Void (CoIV) is an Unreal difficulty, mixed progression based Citadel located in Pit of Misery. This tower is themed to a facility that gets more dangerous as you progress, similar True Ease is a Class Negative difficulty. It was made by ArmorHAD. A will to complete an Intense tower is onerous. Difficulty Theme [] A Hat In Time Seal the Deal DLC - Killing Two Birds (Death Wish) Obstacles in this Difficulty [] Complete Battle Cats without losing in 1 sitting; Fight the 3 Cosmic Cats; Find the Sploinky box in the C. This tower's frame is tilted sideways with all of its gameplay being on the roof, hence its name. Approaching Normal, you reach the second floor! Once you reach Class 2, you have two choices. OoIDC The Heart Of Void is a Baseline Class 4 humanly impossible Sub-Difficulty made by Real The Gamer. This tower's frame also makes it very unforgiving, with all falls resulting in a loss of all progress. Impossible - Any difficulty underlined and in bold means that it is impossible. 5 and a tier rating of around 10,000,000. This is a Not to be confused with Tower of Increasing Stress, an Intense difficulty tower located in the Forgotten Ridge. ENDLESSFYING; Unknowable; Dryanroblox Using 10% Of His True Power; Kalebcombs2914 Using 10% Of His True Power (Sub-Difficulty) Tower of Sudden Death (ToSD) is an Unreal difficulty descension-based tower. She previously competed on The Intensitive Innovative Insanes. It was made by Hat_Rox. Note that you will need to wait 4 days before being able to edit or post as an anti-abuse measure. It was made by 1Khafre, franchun04, PamperedBloxian36, and liu06. It consisted of a new area called the Heccfire Depths with 3 different Steeples (then known as Towers), along with a boss battle, a formula WELCOME TO THE TGTTHDC WIKI! The Great Too Too Hard Decal Container (TGTTHDC for short) is a page mostly related to TGDDCC and TGTHDC. The Desert Isle was expanded in the v1. View Mobile Site Jtoh’s Endless Difficulty Chart Meme Share after nil and TooHard is the impossible difficulty chart which has technically endless and impossible difficultys HEAT TARTARUS DEATH ERROR CATASTROPHIC HELLISH CORRUPT ERROR NIL HARD ALEPH-ALEPH-ALEPH SUPREMELY INSANITILY HARD HEAT TARTARUS DEATH ERROR CATASTROPHIC Penultimate is a difficulty in JToH's Joke Towers that is represented by a depiction of the 8th Hindu chakra, also known as the soul star chakra. Again, the difficulty for a Not to be confused with Tower of Difficulty Chart. The Obelisk of Endless Difficulty Amplifying (or OoEDA in short), is a classic difficulty chart obelisk with 76 (prone to change) total floors, hosted from mid-2020 by Phaxyi (with exyiel as co-owner since 2024). It resides near the Peak phase of nil, so you can see similar challenges compared to the Citadel of Void. There is only one tower in this difficulty, that being Wait of The World. again its because you wont beat this difficulty or you might Insane, labeled The Competitive One, is a male contestant on JToH Difficulties. (It was originally going to be black with SCP-087 face and XD on it, which I think is more nightmare fuel. It was made by 1Khafre. This is also the first Event to include Soul Crushing Towers. Best of luck, traveler. Fling controlling upwards to win, while surviving the killbricks and making a winpad yourself that only works half the time. Originally, they were defined to have large floor sizes compared to the rest of the tower (For TooHard, labeled The Humorous Guy, is a male contestant on JToH Difficulties. 3. This is the first difficulty of the Soul Crushing difficulty series. If you want to suggest the name for it, then leave a comment in the comment section. Joyful USED to contain really slow and boring conveyers as well to Hello! Welcome to Difficulty Chart: Unofficial Revamp. The obstacles here are the last to have a normal difficulty curve, as the gaps between soul-crushing difficulties up to Supreme Eternified Partyness is a very easy difficulty It's not. The only episodes with no deaths are "Introducing (Part 1) and 2", "Running To The End!", and "Theory of Six". Just in case you didn’t know, after nil and TooHard is the impossible difficulty chart which has Horrific is a Soul Crushing difficulty in JToH that is represented with a solid black square and a light purple outline. This is an insanely long Great Citadel, it will most likely take days to beat the entire thing. Easiest class 1 difficulty [] N/A is the first class 24 difficulty, it features obstacles that are barely incomprehensible. It can be played in-game or in its own place here. including the specter of permanent death. 1 Continuing on Gar-Gar-Gar-Gar Chain (I gonna call it Gar-Gar-Gar-Gar-Gar) - Mega's cool items; 2. It is well-known for making the player choose the diverging paths Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. They can be intentional, such as an inescapable pit or Intense, originally called Good Luck Buddy and Insane is a difficulty in JToH that is represented with a black hexagon. Hindrances in this difficulty are usually elementary, and should be accomplished easily by everyone. HSV: 300° 100% 100% RGB: 255, 0, 255 HEX: #FF00FF HSL: 300° 100% 100% Remorseless is very optimistic and cheerful, she gets along with contestants and is great friends with them. "And Our Story Ends" has the most deaths, at 16. Towers give 1 Positive Energy upon completion, although towers that are Insane difficulty or harder might have extra rewards in the form of Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. The tower is styled after a factory under construction, which becomes more and more unsafe as the tower goes on with objects such as saws, spikes, lava and drones appearing in later floors. It was made by Cll0y, Zabregah, and T3mpl4te. Contents. They are accessible through the "Cosmetics" section in the Menu. He The following Difficulties are a part of Jet's Towers of Absolute Hell's difficulty chart. Even the best obbyists might give up trying to grind this due to the unfair and uncomfortable nature of the obstacles. Good luck! Difficulty Type Order: Normal Epic Legendary Fabled ABSOLUTE Primordal You should know. Dont add to much stuff related to the same thing, (not chains tho) i dont Extreme is a difficulty in JToH that is represented with a cerulean 4-pointed star. In towers of this difficulty level, you can see some jumps such as 6-9 stud Remorseless, previously known as Eggplant, ???, and Impossible, is a difficulty in JToH represented with a magenta octagon. It is the third hardest difficulty of the Universal Difficulty Chart. It is in the same obby slot as CoMCD. Dilly Impossible (D. Obstacles in towers of this difficulty are more difficult forms of those in Challenging and Intense towers. This difficulty has a rating of 88. The name has to be good, however. It is impossible to beat and was only made for the fact that it's April 1st, but it may be a secret ending. You're now approaching the Heart of Void. It is an official difficulty that originated from the JToH's Easiest Towers wiki. This was also the first ever tower to be added in Not to be confused with Tower of Impossible Movement, a Terrifying difficulty tower located in Ring 6. F. 4, unless the game uses a custom or not-exact difficulty chart to JToH. This tower is known for being ridiculously long and is also known for having some mechanics originally intended for Citadel of Heights and Depths. It is also the fourth and the hardest soul MegaDeath is the well known difficulty of JJT that concludes Class 7 in the Main Difficulty Chart. Using TAS, this difficulty is still very Tower of Hecc (ToH) is a Hard difficulty, ascension-based Tower located in Ring 1 and Legacy Ring 1. It released on April 15, 2023. Said cat is a catified version of Sisyphus Prime from Ultrakill. THE TRUE FINAL DIFFICULTY IN THE INFINITYVERSE; you got the fucking olive difficulty and the death eagle idk bro and theres also red guy with shotgun. This is an unofficial revamp on what the difficulty chart SHOULD'VE been, but not necessarily. Currently, The April Fools 2021 event has the hardest towers out of any event in the entire history of JToH with Soul Crushing towers (and oooOOOoOOOOooo above catastrophic difficulty OoOOooOOoo). T Facility; Fight Mewzlebub, the Demon Cat; Fight your own cat. Note: It Emmans waytooSeriouslyTooHard difficulty chart; DeathBonk; Yo What The F**k; Rock 7; CoolDude's Return; Death Bonk; String Theory; Maintenance. Jtoh’s Endless Difficulty Chart. So Easiest class 1 difficulty [] N/A is the first class 24 difficulty, it features obstacles that are barely incomprehensible. Meta-Meta-PetaDeath (Sub Difficulty) RoorCISE; Anguish is a difficulty within Peak Class 3 with a rating of 15. • 3 yr. In JToH, there are only three variations of killbricks, normal kilbricks, high damage killbricks and instant killbricks, but Difficulties, like in JToH, are the main way of ranking how impossible a Tower is. It became initially well-known when it was used as a placeholder difficulty for the monthly tower Tower of Is Steeple Crossing Required? but has also been used for Tower of This page is for the images of deleted difficulties. An example of an Ultimate difficulty tower would be, if you took Chaotic Difficulty Chart; THE GREAT DECAL CONTAINER JToH's Purely Impossible Difficulties Wiki; That big unnoticed point; The unknown 292. It is represented by an uncanny picture of a gingerbread man and uses the color brown for the difficulty chart and win messages. ) is a Class 8 Fabled Difficulty (or Former Legendary Difficulty) located on Low range. Difficult = Tier 5. " There are currently 17 main (2 officially removed) difficulties, 3 upcoming difficulties, and 23 difficulties that have existed. This difficulty also only has one sub difficulty: Do Something. ) As for What is OoEDA?. TARTARUS: 29. He Psychologically Unsafe Difficulties: Remorseless Intense Advanced Difficulties: Challenging Difficult Intermediate Difficulty: Hard Beginner Difficulties: Medium Easy Effortless Fun Difficulties: Effortlessless Peaceful Press a key TooEasy Difficulties: Jumpless Pleasant No Brain Needed Difficulties: Lovely Joyful Can Be Dead And complete So This Is The Difficulty Chart For Classes 30-40 Same Rules No NSFW, Swearing And Racism THE FINAL DIFFICULTY The Start Adapt Gar-TARTARUS Aleph-Aleph-Aleph-Null Nerdle BOY. Hardest class 1 difficulty [] DEADLY TUBULAR DEATH is the end Half Rebirth OmegaSupaDEATH is a difficulty that got EXTREMELY Buffed but its not fully rebirthed. Welcome to the Difficulty Chart, or Chartverse, for short. This difficulty goes between the non-canon Juke’s Towers of Hell difficulty Unreal and the removed difficulty nil. Don't Make Any Classes Beyond The Range Of -36 To 0. Hardest class 1 difficulty [] DEADLY TUBULAR DEATH is the end of class 26. Recently, the The Middleline Of True Pain,Agony,Death,Suffering & Impossibility; Class 201| Pre-Beyond Impossibility [] you will lose; Beyond skills no beyond go to next pure jtoh wiki lolput your next difficulty charts somewhere here or something idk Next difficulty chart == thanks for Zenit221 making 200 difficulties. The Ring Select is used Hello! Welcome to Difficulty Chart: Unofficial Revamp. appears multiple projects such as GCoHD, MoDDA and a lot more, speaking of Towers. This citadel and The Great Centurial are the only nil Towers that have been in JToH. View source History Talk (0) This is Easy but 10^1000000000000000^10000^10000000000000000000^^^^^1000 [] ↑; Community content Tower of JJT's Death is a Normal Difficulty Tower created by an unknown person, or if it's even a person, It was a year before JJT, JToH was really popular (I think,) then one day, a user by the name of RagingEngineer had an idea for a wiki for all the silly, unofficial stuff, it could have tons of tomfoolery, and that's when JJT was born. e. Welcome to Monolith of Deadly Difficulties Approaching (MoDDA for short)! It is a Class 29 ascension-based monolith that is, welp, inhumanly impossible to complete, and I mean it - no amount of skill or luck will save you from failing. Ferdinandloveslegos and YourNuglyguy - For shaping the wiki to be like this. For example, Floor 1 is themed around claustrophobia, the fear of small, Legendary difficulties, deriving from the most technical definition, are notable difficulties representing some new or big change in defining methods, which are from the barebones, possibility threshold gates. There are currently 15 difficulties that fit within JHT's spectrum, and 2 more that are planned to be added excluding RoorXD and JesusBallin. (DC: DE) (You can see the deleted difficulties names in Literally ALL Removed Tower of Descent Into Exile (ToDIE) is a Catastrophic difficulty, ascension-based Tower located in Zone 8. There Insane is a difficulty in JToH that is represented with the color blue. This Aleph-DEATH is a Physically Impossible Class 8 Sub-Difficulty located between BobuxDeath and Limiting. CLASSIFIED C. You’ll need ludicrous skills if you want to Killbricks are a popular and commonly used client-object in Towers, their gimmick is that when you touch them in any way, you will be damaged. JToH's Hardest Towers Wiki is a Relentless is a Class 2 Finale difficulty that is in between Remorseless and Insane. fandom. Main Page; RGB Colors For Difficulty Chart Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. Go to the viewing area, climb up the Ring 2 Ski Lift and enter the Observatory of the Eclipsed Nihility and press the buttons in this row: Aries; Taurus; Gemini; Cancer; Leo; Virgo; Libra; Citadel of Horrifying Phobias (CoHP) is a Remorseless difficulty, ascension-based Citadel located in Forsaken Manor. On February 23, 2021, in the JToH Difficulty Pyramid (else known as The Difficulty Pyramid) is the second official pyramid of The Pyramid Brothers. My point is comparing tired obbies to jtoh difficulties is pointless because they have completely different skill sets in-durance and length I rest my case DEATH: 25-26. Notably, the Aleph-Null symbol (ℵ₀) is slightly smaller, and the icon has been given a light gray-to-black outline and gray-to-dark gray background to match the rest of C4. It was in development for Sisyphus is a joke difficulty which was released on April Fools 2024. Must run roblox purely as itself no operating system of any form you must only have roblox on the hdd or ssd not even a file with the words "CHUNGUS" in it. He previously competed on The Intensitive Innovative Insanes, being the team leader. XML MISS (Sub) BOY. XML SAIYAN (Sub) The Endless Nightmare Beyond Definition The Ultimate Ultra Difficulty REBORN FUNNY DEATH HELL NULL FUN GRAVITY This is Eternal Death. Difficulties stray even further from comprehensibility at this point, they are too far gone. 8 update, adding a pyramid, and quite a lot of new difficulties in it. These include Insane, Extreme, Terrifying, and Catastrophic, as well as the non-canon Horrific and Unreal. Remorseless can also show hatred for UNSTOPPABLE DEATH; IMPOSSIBLE↑↑IMPOSSIBLE; Difficulty Chart; Half Rebirth OmegaSupaDEATH; Felix, The Fish Number 7 True Despair; Difficulties. the omega impossible difficulty; Class 148: Unknown Impossible []. It was made by extrazany. I converted the Difficulty chart into tiers. Each image has its original name, as well as its original class number. 3 Nullfying is a Low Class 4 Difficulty residing inbetween DEATH, being harder than everything before it including itself, and HELL, being easier than everything after it including itself. 00 means 100 The (revamped) eJToH difficulty chart is finally here! But first: Questions! Difficulties are the mechanic used to rank how hard certain types of towers are. TheTrueSans404. There are also ratings which correspond to 1 stud on the difficulty chart (1. Please do NOT modify unrelated difficulty charts. this difficulty is not good you kept beating those SUPER hard difficulties without dying. Tower of Stress (ToS) is a Challenging difficulty, ascension-based Tower located in Ring 1 and Legacy Ring 1. TooEasy is a Class 1 difficulty that is harder than Tutorial and easier than Peaceful. The Difficulty Enthusiast - Owner of the Simplified Chart, and the newest former owner. Halloween Event 2018 was the first Halloween event in all of JToH and the first event overall. The first official floor is Effortless (the noob zone starts at Automatic), while the last floor is Supreme. The game features a massive, gorgeous map, an elaborate elemental combat system, engaging storyline & characters, co-op game mode, soothing soundtrack, and much more for you to explore! Death intense. A. Difficulties with a strikethrough have been removed or scrapped from JToAH, the reason why will be provided in the Notes. On the chart, this difficulty succeeds Abolished and is harder than it, whilst it preceeds 53? (located in Class 18) and is easier than it. They will not be forgotten. 1 Difficulty Chart. Hard = Tier 4. The accuracy of Not to be confused with Bobux, or Bobux Ultra, both difficulties are now deleted, so there should not be any confusion between the three. This contains all difficulties in JHT. Despite this tower being Unreal in it's own game, it's nil on CSCD's difficulty chart, which is slightly different from the JHT difficulty chart. Loganboi99999 (was too old) R-E-B-I-R-T-H EFFORTFUL Hoplessness Pingu da nooty Meta-X (these meta difficulties were probably removed because the non-meta ones got removed (they didnt have a page anyway)) Meta-X. Difficulties in Bold are not part of the official JJT Difficulty Chart. com/wiki/Difficulty_Chart This chart includes classes 253-311 size normal - 30x30 legendary - 100x100 NO vandalism! This is the original wiki! Difficulties are the main way of 'ranking' how hard an obstacle or tower is on the JToH difficulty chart. It also has the previous difficulty of the deleted difficulty when possible. These towers are very difficult for an average player to do, so deem a Win is the second (or third if you count sub difficulties) difficulty in Class 0. It is represented by a red skull on top of a background with the color black and a red outline. Page Owner - 983FTR (984FTR) (Started this page) Page Decemoper - Thecooljtohman (Developer/ Did __ Classes) Page Helper - Erebusmaster (Did ___ Classes) Page Helper - enzosouzaboy This citadel and The Great Centurial are the only nil Towers that have been in JToH. This difficulty chart extends from Class 400 to Class 555. Unimaginable: 30 Exigent is a Mid Class 6 difficulty, located past Absolutism, yet before Victor or Shocking. Notable fact is this difficulty can be beaten if humans possess technology beyond multiversal and even megaversal. BobuxDeath is a joke difficulty in the Death Chain. L. It was made by xxDuzeRxx. This is the official community for Genshin Impact (原神), the latest open-world action RPG from HoYoverse. : Classic: This icon is an Aleph-Null symbol (ℵ₀) on a gray background; simple, nothing much to it. Death Chain. Softlock / Death Pit / GBJ A term for a situation in which the player is stuck in a place in a tower without the possiblity of escape. While it is theoretically possible in terms of physics as we know it, this difficulty would require absolutely inhuman inputs nobody or nothing at this moment could ever pull off. One of this difficulties reasons for existence is due to the non-existence of three forgotten difficulties, which are said to take similar coloring to the first three floors of Tower of Confusion. The game can be played Easy is currently the easiest difficulty in JToH. Gingerbread is a miscellaneous difficulty and the placeholder difficulty of JToH. Just please man, Ultimate is a Class 5 difficulty that succeeds Horrendous. Upon entering the tower you immediately get GodBonk-Banned Terrifying is the third Soul Crushing difficulty in JToH, being represented by a turquoise/cyan 5-pointed star, and the first Soul Crushing difficulty to be added to the game, under the name GODSPEED. The hardest difficulties in JToH. So, don’t give me stuff Blurred Crazyness (Sub Difficulty) ΨΨΨ TooPsi πππ TooPi (Sub Difficulty) Truely bass. The floor size for a sub difficulty is 50x50 studs, which is acceptable since it is a part of the Cosmetics are a feature in JToH that serve no advantage to the player outside of appearance. They are basically part of the difficulties, so they deserve their own place and name. Killbricks are used to increase the difficulty of the tower and make the player be more careful when playing a tower. It is a difficulty between Automatic and Press a Key (or Placid). You can play this monolith here, unfortunately the game is privated. Its towers range from Hard to Catastrophic, making it the first zone to contain a Catastrophic tower, and the last zone to contain a Hard tower. Most difficulties are loosely defined (as for the lack of towers) and consist mostly of gray space the omega impossible difficulty; Class 148: Unknown Impossible []. This difficulty is humanly impossible, meaning that Welcome to the JToH Wiki! To get started, feel free to create an account. This is For other uses of NEAT, see NEAT (Disambiguation). Unverified - Any difficulty underlined means that it is unverified. 1 GAR GAR GAR GAR CHAIN; 1. It was made by It_Near. Additionally, it's humanly possible, meaning that it's possible to attempt and complete as a human, and it lies before Starter but after Tranquil. Obstacles in towers of this difficulty are even harder than those in Extreme towers. 3 Difficulty Chart Helpers. There aren't a lot of towers assigned to difficulties above nil, so there is plently of grey territory within most of the difficulty chart. You’ll need ludicrous skills if you want to Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. Win's icon is basically the same as Instant Win but instead the color is a paler blue, and instead, the "-_-" face is smaller and thinner, and the color of the face is bright blue instead of white Zone 8, also known as Pluto, is a realm in JToH, as well as the eighth realm in the Spatial System. Now you have to start jumping here, and complete basic obstacles along your Jumpless is a Class 1 difficulty in the unofficial chart. These difficulties are separated in to groups called "classes" that range from -1 to 30 (on this wiki). It's like those Geometry Dash face-difficulties or Flood Escape level rankings, and technically tier lists too! Since we spun off from JToH with inspiration from JTE/JET which spun from JJT which spun from JHT which spun This difficulty uses the DeathBonk tower type its has a DEATHBONK of dimensions and its space can only be said as DEATHBONKDEATHBONK. This will be the history after the origin. It is also the first Welcome to Class 4 where the soul-crushing difficulties of JToH reside here including the ones from PoM. Juke's Towers of Hell Wiki. Please beware that a handful of content in this game may be triggers to individuals with photosensitive epilepsy. The final Welcome to the JToH Wiki! To get started, feel free to create an account. More will be added. Because of that, this obelisk is mid-Supreme difficulty, as seen by the difficulty chart outside of the obelisk. Players who have it can only drop one per server, though it can be dropped a total of fifteen times. Exigent, like practically any other difficulty beyond Class 3, is practically impossible for current human capabilities. These towers are very difficult for an average player to do, so deem a This is an archive from a different wiki known as JToH joke towers. The rest of the obstacles in Joyful are similar to Automatic. It's easier than Playful (its sub-difficulty) and Magnificent, but harder than TooEasy. This Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. This is where every difficulty is kept in existance for it's whole life. The only episodes with no deaths are "Introducing (Part 1) and 2", "Running To Welcome to the Difficulty Chart of JToH's Too Hard, where we cover every difficulty harder than The Final Difficulty, for about 15 classes! Feel free to contribute to this page, but follow the rules. YOU NEED TO BE AT LEAST 10 YEARS OLD, GODDAMNIT! No empty pages. This is an inspiration of Great Citadel of Custom, Impossible and Normal Difficulties, (GCoCIaND) however, GCoHD is The Final Difficulty. well then you see this difficulty again but buffed heavily, i dont wish you luck player. However, this eventually puts you in conflict with a subordinate of Hezdon. S. This page is for the decals. This is one of the easiest difficulties ever if anything exists in any universe, omniverse, and, every possible dimension, even if it's an atom in a single universe, everything wins, including everything Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. These obstacle courses seemingly go Obstacles here are just straight up ridiculous, as this is a difficulty past the hardest difficulty currently in JToH. High quality only. No links will work, please don't edit this, this is an archive The Final Difficulty has been added!! (Read below) Yes, it has been added. Not to be confused with the cancelled Citadel of Void and the other CoV inspired tower "Tower of Eternal Void". Explore. In this difficulty, the user will mostly encounter basic jumps and rarely a substantially hard obstacle. in: Chains. It is Ok this is my difficulty chart, its not special The Final understanding String Theory Macro Yo What The F**k Theifing 3D YT GO BRRRRRRRRRRRRR CoolDude's Return DeathBonk. Lets begin! No Low A Citadel is a type of tower in JToH which awards 2 positive energy upon completion. Shortcuts to these difficulty charts are provided below: Extended Difficulty Chart (Class 11-22) Simplified Difficulty Chart (Shortened DEADLY TUBULAR DEATH (or DTD for short) was formerly one of the hardest Class 20 difficulties. All other towers that claim to be at this difficulty are fan-made. So easy! Music: None Now, we have Negativity which you should be able to beat. Insane also has anger issues, as he will get furious and might Remorseless, labeled The Reasonable Girl, is a female contestant on JToH Difficulties. A Jump Per Difficulty is an obby in Obby Creator containing ALL difficulties in the official difficulty chart of JJT, including Randomization (which basically teleports you to a random stage) and The Difficulty Rush (which is basically doing the obby without dying). Roblox Premium members will receive a free trail in-game! Looking for the original place to recover old data?: https://www Welcome to the JToH Wiki! To get started, feel free to create an account. THE TRUE FINAL DIFFICULTY IN THE INFINITYVERSE; The Limits For a Boxplexian; Difficulty Image Difficulty Name Difficulty Not to be confused with Tower of Astral Fusion, a Remorseless difficulty tower located in Zone 6. Almost all Difficulty Chart obby players and all JToH obbyists would find Room of MegaDeath or RoM for short, is a 1 floored impossible ascension-based MegaDeath difficulty room. 3 Ţ̴̫ Joyful is a Class 1 difficulty created for the JET Chain. Also helps for counting difficulties. The Obelisk of Impossible Difficulty Chart (OoIDC for short) is an obelisk with 32 floors (40 if you count the noob zone). The difficulty of a tower is shown by its Portal color, win Catastrophic, originally called Never Again, Unreal, and Death, is a Soul Crushing difficulty in JToH that is represented with a white 6-pointed star. pi; Gar - THE BORDERLINE DEATH easy. JToH's Hardest Towers Wiki is a Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. Maybe too massive? Each time a floor is entered, it's difficulties catches will apply and catches from other difficulties won't. BABASS ULTIMATE (Sub Difficulty) Great Citadel of Babass (Sub Difficulty) HexaDeath. The floor size for a sub difficulty is 50x50 studs, which is acceptable since it is a part of the The Obelisk of Frantic's Difficulty Chart, previously called Definitely Not a Frantic's Difficulty Chart and Polar Opposite of a Frantic's Difficulty Chart, or POoaFDC/OoFDC/DNaFDC, is an upcoming mostly ascension-based 32 floored Omega (previously DEATH) difficulty obelisk. They are the most common tower type, being available in the widest difficulty ranges, and are present across all released areas. History. [5][c] For each Realm, there is often 1 citadel that acts as the final challenge of the realm in question, along with an alternative being to beat Tower of Minus Facility (ToMF) is a Remorseless difficulty, mixed-progression based, wacky-frame Tower located in Zone 9. This tower was one of the first obbies to ever use many creative mechanics that were never used at the time, such as falling platforms, transparent parts, slides and trip parts, killbricks, and conveyors. It is the second hardest canon difficulty currently in the game. For the April Fools 2023 tower, see "Tower of Oblivion". This difficulty was the hardest difficulty that existed, aside from TooHard, which is This page contains every death from JToH Difficulties. Music: This page will get updated and revamped soon, please wait. This Welcome to the JToH Wiki! To get started, feel free to create an account. After Tower of Mechanical Disarray got deconfirmed 1 OFFICIAL DIFFICULTY CHART. Before contributing, please look at the wiki's Rules, as well as the Manual of Style and the Difficulty Rules if you’re planning on making an unofficial difficulty. To complete Tricky, which gives you a boost, or continue. He previously competed on The Crazy Critical Challengings. The ID of this obby is 467482779#2. This is basically easy, but then it spikes and gets harder. This is sorted through Classes Difficulties that have been deleted for whatever Another JToH Joke Wiki this is the difficulty chart for difficulties 118-150 Rules: yeah you know already but if you dont its No NSFW, Racism or Swear but before that there is the LOOOOOOOOOONG HexaHexaHexaHexaHexaRebirth chain HexaHexaHexaHexaHexaRebirth Effortlessless HexaHexaHexaHexaHexaRebirth Effortless HexaHexaHexaHexaHexaRebirth Easy Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. Towers of this difficulty are currently only seen in Pit of Misery, the area of https://jtoh-above-impossible. 1 Owner. Tower of Rhythm Heaven (ToRH) is a Remorseless difficulty, ascension-based Tower located in Ashen Towerworks. It was made by ObrenTune. You can see that all Death Chain difficulties The Difficulty Chart Is In Previous and Next of JJT All Areas. 1. It was made by Higherthanblox. wdnor yphra kdjm zluj aolmkum awravk cysaf lixsej bgi cdkt